﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using ProcessHandles;
using System;

public class UserController : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        SortedSet<string> s = new SortedSet<string>();
        s.Add("sdacc");
        s.Add("sdada");
        s.Add("sddxsefa");

        string[] ss = "das,f,dasf,".Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);

        //Transform d = GameObject.FindGameObjectWithTag("ImageDisplay").transform;
        //Debug.Log(d.position);
    }
    // Update is called once per frame
    void Update()
    {
        if(Input.GetKeyDown(KeyCode.P))
        {
            Debug.Log(ProcessHandles.Cfg_Info.s_StimulusList.ToArray().Length);
        }
    }
}
